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Interactive Media Design Review 1999
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00151_Script_Jigg
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1999-02-25
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1KB
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40 lines
on enterFrame me
set the moveableSprite of sprite the spriteNum of me = TRUE
if the locv of sprite the SpriteNum of me > 0 then
set the locv of sprite the SpriteNum of me = the locv of sprite the SpriteNum of me - 2
else
set the width of sprite the SpriteNum of me = the width of sprite the SpriteNum of me * 1.5
set the height of sprite the SpriteNum of me = the height of sprite the SpriteNum of me * 1.5
if the spriteNum of me = 14 then
set the locv of sprite the spriteNum of me = the locv of sprite 18 + (the height of sprite the spriteNum of me * 1.05)
end if
if the spriteNum of me = 15 then
set the locv of sprite the spriteNum of me = the locv of sprite 14 + (the height of sprite the spriteNum of me * 1.05)
end if
if the spriteNum of me = 16 then
set the locv of sprite the spriteNum of me = the locv of sprite 15 + (the height of sprite the spriteNum of me * 1.05)
end if
if the spriteNum of me = 17 then
set the locv of sprite the spriteNum of me = the locv of sprite 16 + (the height of sprite the spriteNum of me * 1.05)
end if
if the spriteNum of me = 18 then
set the locv of sprite the spriteNum of me = the locv of sprite 17 + (the height of sprite the spriteNum of me * 1.05)
end if
end if
end
on mouseWithin me
cursor 260
end